Books, Computers & Internet, Programming, Cross-platform Development Shopping
Books, Computers & Internet, Programming, Cross-platform Development
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David Gassner
Flex 3 Bible
by Wiley (Paperback)
Flex your development muscles with this hefty guide Write programs using familiar workflows, deliver rich applications for Web or desktop, and integrate with a variety of application servers using ColdFusion, PHP, and others-all with the new Flex Builder 3 toolkit and the comprehensive tutorials in this packed reference. You'll learn the basics of Flex 3, then quickly start using MXML, ActionScript, CSS, and other tools to create applications that can run on any browser or operating system. Install and learn how to use Flex Builder 3 Explore MXML, ActionScript 3, and the anatomy of a Flex application Lay out Flex controls and containers, and use Cascading Style Sheets (CSS) to create look and feel Incorporate Advanced List controls, Flex charting components, and data entry forms Integrate your Flex applications with a variety of application servers Create cross-operating system desktop applications with Adobe Integrated Runtime (AIR) ...
Benjamin Gorton
AIR Bible (Bible (Wiley))
by Wiley (Paperback)
Adobe AIR is a revolutionary technology that blurs the line between the desktop and the web. The AIR Bible will get developers up and running building simple AIR application, then take them through all aspects of the new API. The authors have a wealth of experience in building Rich Internet Applications using Flex, Flash, HTML, and Ajax. They will bring their experience to the table walking the reader through application programming topics and demystifying the techniques developers use to build the kind of complex application that readers are sure to want to build with this exciting new technology.
Stacy Tyler Young, Michael Givens, Dimitrios Gianninas
Adobe AIR Programming Unleashed
by Sams (Paperback)
Covers version 1.5 of Adobe AIR Written to help you hit the ground running, this book teaches you how to build state-of-the-art rich desktop applications on the breakthrough Adobe AIR platform. Stacy Tyler Young, Michael Givens, and Dimitrios Gianninas illustrate the power of this technology through practical application examples based on the official 1.5 release of Adobe AIR. You’ll discover how Adobe AIR helps you solve problems you just couldn’t solve before by extending the reach of your web applications onto users’ desktops. Building on your existing knowledge of Adobe Flex, HTML, JavaScript, and Ajax software, you’ll master the powerful Adobe AIR platform--moving quickly from task-oriented examples to larger-scale, real-world projects. The authors don’t just cover coding--they help you maximize your effectiveness throughout the entire development lifecycle via design patterns, frameworks, build process, continuous integration, and automated testing. ...
Ian Graham
Requirements Modelling and Specification for Service Oriented Architecture
by Wiley (Paperback)
Many software developers often confuse requirements engineering with software specification and, as a result, build unusable systems, despite meeting specifications. Bringing together all the techniques needed by the modern software developer, here is a practical handbook to requirements engineering and systems specification for developers building systems within a service oriented architecture. It introduces the concepts of SOA and relevant standards and technology, such as Web services and ESBs, and then presents a range of modern requirements engineering techniques.
Matthias Dalheimer
Programming with Qt (2nd Edition)
by O'Reilly Media, Inc. (Paperback)
Syd Logan
Cross-Platform Development in C++: Building Mac OS X, Linux, and Windows Applications
by Addison-Wesley Professional (Paperback)
Cross-Platform Development in C++ is the definitive guide to developing portable C/C++ application code that will run natively on Windows, Macintosh, and Linux/Unix platforms without compromising functionality, usability, or quality. Long-time Mozilla and Netscape developer Syd Logan systematically addresses all the technical and management challenges associated with software portability from planning and design through coding, testing, and deployment. Drawing on his extensive experience with cross-platform development, Logan thoroughly covers issues ranging from the use of native APIs to the latest strategies for portable GUI development. Along the way, he demonstrates how to achieve feature parity while avoiding the problems inherent to traditional cross-platform development approaches. This book will be an indispensable resource for every software professional and technical manager who is building new cross-platform software, porting existing C/C++ software, or ...
Mark S. Choate
REALbasic Cross-Platform Application Development (Developer's Library)
by Sams (Paperback)
REALbasic Cross-Platform Application Development treats REALbasic as a serious development environment and is targeted to developers with a minimum of programming experience, but who may or may not be new to the REALbasic platform. Written by a writer and developer with extensive REALbasic experience with input and guidance from REAL Software, this book will show you how to take advantage of the new cross-platform abilities of REALbasic and teach you how to create cross-platform applications. Don't waste any more time with the other novice-oriented REALbasic books out there. Get inside this development environment with REALbasic Cross-Platform Application Development.
Steven Goodwin
Cross-Platform Game Programming (Game Development)
by Charles River Media (Paperback)
With many of today’s games being released simultaneously on all platforms, the need for a good cross-platform development strategy is essential. Cross-Platform Game Programming covers this rarely discussed area and provides the techniques needed to develop your games effectively. It explains the plethora of problems that exist within every cross-platform game, and gives you the understanding and ability needed to solve them. It also teaches you how to write code that behaves identically on all machines. In addition, the book explains why standard libraries are not standard enough, and covers the nuances between compilers, debuggers, and operating systems. Throughout the book, how-to guidelines are provided for using the same code to handle different hardware specifications without change for ported games, or those being build to work cross-platform from the ground up. It helps senior and lead programmers determine where the platform-specific features should start and end, ...
David McAmis
Crystal Reports XI for Developers
by Charles River Media (Paperback)
Crystal Reports XI is a powerful software tool for turning raw data into corporate decision-making information. End-users and developers alike use Crystal Reports to extract and format information, and with over 9 million licenses shipped, Crystal Reports is one of the most popular packages for corporate reporting. This book provides a solid introduction for any report or application developer just getting started. Using this practical guide, they will learn to create presentation-quality reports from a variety of data sources and how to add the advanced features developers need, such as subreports, cross-tabs, charts, geographic maps, and more. Developers will also learn to create simple to complex reports with the formatting and organization techniques presented in the book, and how to add filtering and summaries to crunch millions of rows of data into a concise and meaningful format. Crystal Reports XI for Developers is filled with step-by-step essentials and real-world ...
Brian Hochgurtel
Cross-Platform Web Services Using C# & JAVA (Programming Series)
by Charles River Media (Paperback)
Everything you need to deploy Web services across multiple operating systems! As the need for application-to-application communication and platform interoperability continues to grow, Web service developers need to be skilled in the technologies and languages that make this communication possible. Web services provide a language and platform independent standard for creating and connecting code that allows software applications (remote objects) to communicate with each other and users, via a network or the Web. Rather than focus on one specific technology or language, Cross-Platform Web Services Using C# and Java teaches how to integrate the various technologies of Web services using the two languages expected to dominate this growing area. KEY FEATURES * Focuses on the cross-platform interoperability of Web services * Teaches all of the technologies and underlying standards of Web services, including XML, WSDL, and UDDI * Covers development of .net and Java Web ...
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