Books, Computers & Internet, Apple, Cocoa Shopping
Books, Computers & Internet, Apple, Cocoa
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Aaron Hillegass
Cocoa(R) Programming for Mac(R) OS X (3rd Edition)
by Addison-Wesley Professional (Paperback)
Dave Mark
Learn Cocoa on the Mac (Learn Series)
by Apress (Paperback)
The path to Mac OS X development enlightenment leads right through Cocoa, Apple’s framework for creating all things Mac, and now all things iPhone, as well. Dave Mark is your Zen master for this journey, and he leads you from the dark forest before Cocoa through to application developers’ nirvana. You will learn not only how to use the components of this rich framework, but also the philosophy of Cocoa development: when and why to call on the various pieces. Dave Mark’s approach as Zen teacher is nurturing and supportive. The path over what looks like a mountain of components and APIs has never been more thoroughly prepared for your travels. With Mark’s guidance, the steep learning curve becomes a pleasurable adventure. There is still much work for the uninitiated, but by the time you’re down, you, too, will feel like a Cocoa Master. Begin to really get to grips with the full Cocoa toolset—practical, hands–on learning Covers the new Apple SDK so you can ...
Aaron Hillegass
Cocoa(R) Programming for Mac(R) OS X (2nd Edition)
by Addison-Wesley Professional (Paperback)
James Duncan Davidson, Inc. Apple Computer
Learning Cocoa with Objective-C, 2nd Edition
by O'Reilly Media, Inc. (Paperback)
Based on the Jaguar release of Mac OS X 10.2, this new edition of Learning Cocoa covers the latest updates to the Cocoa frameworks, including examples that use the Address Book and Universal Access APIs. Also included with this edition is a handy quick reference card, charting Cocoa's Foundation and AppKit frameworks, along with an Appendix that includes a listing of resources essential to any Cocoa developer--beginning or advanced. After introducing you to Project Builder and Interface Builder, Learning Cocoa with Objective-C brings you quickly up to speed on the concepts of object-oriented programming with Objective-C, the language of choice for building Cocoa applications. From there, each chapter presents a different sample program for you to build, with easy to follow, step-by-step instructions to teach you the fundamentals of Cocoa programming. The techniques you will learn in each chapter lay the foundation for more advanced techniques and concepts presented in later chapters.
Daniel Steinberg
Cocoa Programming: A Quick-Start Guide for Developers
by Pragmatic Bookshelf (Paperback)
Cocoa Programming: A Quick-Start Guide for Developers shows you how to get productive with Cocoa-fast! We won't walk you through every class and method in the API (but we will show you where to find that information). Instead, we'll jump right in and start building a web browser using Cocoa. In just a few minutes you'll have something that works. A couple of minutes more, and you'll have code in your custom controller, listening for notifications and call-backs. Soon you'll have the functionality you'd expect in a full browser. And that's just the first few chapters...
Erick Tejkowski
Cocoa Programming for Dummies
by For Dummies (Paperback)
Mac OS X comes with an array of tools that make Macintosh programming easier and more accessible than ever before – and Cocoa is the hottest of these. Object oriented, featuring powerful frameworks and cool visual interface design capabilities, Cocoa provides you with programming skills you only could dream of a few years ago. With it, you can quickly create sophisticated applications for Mac OS X, complete with beautiful Aqua interfaces and advanced functionality. But getting started with Cocoa can be tricky, and you’re going to need all the expert, hands-on advice and guidance you can get. That’s where this book comes in. Cocoa Programming For Dummies is your complete guide to mastering that powerful Mac development tool. Full of fast and easy projects for designing, developing, and deploying rich new applications with Cocoa, it gets you up and running, in no time, with what you need to: Master the Cocoa API Get the most out of AppKit Framework ...
Erik M. Buck, Donald Yacktman
Cocoa Design Patterns (Developer's Library)
by Addison-Wesley Professional (Paperback)
Much of the technology embodied by Apple's Cocoa software development frameworks have been in commercial use since 1988, and in spite of many years of use, the Cocoa frameworks are still revolutionary. Cocoa technology has been marketed with a variety of names including NeXTstep, OpenStep*, Rhapsody, and Yellow Box. In recent years, Apple has expanded the frameworks dramatically and added new tools to raise the bar for Cocoa programmer productivity beyond its already famously high levels.Programmers are often overwhelmed by the breadth and sophistication of Cocoa when they first start using the frameworks. Cocoa is huge, but it’s also elegant in its consistency and simplicity which result from the application of patterns throughout its design. Understanding the patterns enables the most effective use of the frameworks and serves as a guide for writing your own applications.This book explains the object-oriented design patterns found in Apple’s Cocoa frameworks. Design ...
Simson Garfinkel, Michael K. Mahoney
Building Cocoa Applications : A Step by Step Guide
by O'Reilly Media, Inc. (Paperback)
Building Cocoa Applications is an ideal book for serious developers who want to write programs for the Mac OS X using Cocoa. It's a no-nonsense, hands-on text that's filled with examples -- not only simple and self-contained examples of individual Cocoa features, but extended examples of complete applications with enough sophistication and complexity that readers can put them to immediate use in their own environments. Building Cocoa Applications takes a step-by-step approach to teaching developers how to build real graphics applications using Cocoa. By showing the basics of an application in one chapter and then layering additional functionality onto that application in subsequent chapters, the book keeps readers interested and motivated. Readers will see immediate results, and then go on to build onto what they've already achieved. By the end of the book, readers who have built the applications as they have read will have a solid understanding of what it really means to ...
Michael Beam, James Duncan Davidson
Cocoa in a Nutshell: A Desktop Quick Reference (In a Nutshell (O'Reilly))
by O'Reilly Media, Inc. (Paperback)
Cocoa in a Nutshell begins with a complete overview of Cocoa's object classes. It provides developers who may be experienced with other application toolkits the grounding they'll need to start developing Cocoa applications. Common programming tasks are described, and many chapters focus on the larger patterns in the frameworks so developers can understand the larger relationships between the classes in Cocoa, which is essential to using the framework effectively. Cocoa in a Nutshell is divided into two parts, with the first part providing a series of overview chapters that describe specific features of the Cocoa frameworks. The second half of the book is a detailed quick reference to Cocoa's Foundation and Application Kit (AppKit) classes. A complement to Apple's documentation, Cocoa in a Nutshell is the only reference to the classes, functions, types, constants, protocols, and methods that make up Cocoa's Foundation and Application Kit frameworks, based on the Jaguar release ...
Scott Anguish, Erik Buck, Donald Yacktman
Cocoa Programming
by Sams (Paperback)
Cocoa Programming is a comprehensive work that starts as a fast-paced introduction to the OS architecture and the Cocoa language for programmers new to the environment. The more advanced sections of the book will show the reader how to create Cocoa applications using Objective-C, to modify the views, integrate multimedia, and access networks. The final sections explain how to extend system applications and development tools in order to create your own frameworks.
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